- Post By David Walden
- 3 months ago
- Post Type Public
I'm not wanting to re-import geometry, although that's most certainly what I'm preparing for at the moment. All the STLs were created using the _ExportWithOrigin command with World origin as basepoint in Rhino, so I'm scratching my head, as usual. Importing the offending object back into a "top" drawing, an assembly-of-all-parts model, and aligning it to it's exact position, then re-exporting it and replace the file having the wrong origin is what I'll try next.
Is there any easy way to manipulate objects once they've been imported?
Please see my comment, button at bottom right. Thanks.